Barbara Gordon is both the iconic Batgirl and (thanks to new 52) the current Batgirl. Difficult to stat in MHR because her only really notable stat is her intellect, which their is no stat for. Consequently she will be tech heavy, and i’ll also do another batgirl with powers.
solo d10, Buddy d8, Team d6
Highly skilled Acrobat and Martial Artist
Still Coming to terms with Walking again
blast d6, swingline d6, flight d6 (gliding), wall crawling d6, Senses d6, Gadgets* d6, Durability d6
sfx Gadgets. Add a d6 and step up the effect die when using utility belt to create assets.
sfx Stun. Add a d6 and step up effect die to inflict stunned complications.
sfx Ensnared. Add a d6 and step up effect die to inflict ensnared complications.
limit Gear. Shutdown a power and gain 1 PP. recover on roll against doom pool.
Speed d8, Durability d8, Blast d8
Limit Gear. Shutdown power-set and gain 1 PP. recover on roll against doom pool.
Combat Expert d8, Acrobatics Expert d8, Covert Expert d8, Tech Expert d8, Crime Expert d8, Psych Expert d8, Vehicle Master d10
1xp…when you mention a past villain or event
3xp…when use “still coming to terms…” at d4
10xp…When you get over your fear of being paralysed again or give up Batgirl and return to being Oracle
Meeting Friends and Influencing people
1xp…when you defeat a criminal
3xp…when you roll buddy or team for the first time in a scene
10xp…when you join a new team, solidify a friendship or reveal your alternate ego/s to your family.