Tag Archives: Jank

MCP: The End of Jank and Turn One plays?

I’ve written 3 previous articles about turn 1 (and beyond) jank extract grabbing plays here, here and here. But in the new update AMG seem to have got rid of an awful lot of these turn 1 plays. This is mostly because of a change to Advanced RnD. Previously this could be used by a […]

MCP: X Jank

In the last week I both was tipped off to some X Jank (I think on the Danger room) and asked by a reader to look at X-Men Jank, so here we are. A lot of X-men jank comes from playing with Storm’s leadership: So lets start with our normal F test – can we […]