Author Archives: that70sbloke

2d20 and different genres

This blog is prompted by a conversation about which genres 2d20 currently covers, and which it doesn’t. Thought I would start with the DTRPG genres list Family Gaming? Erm, not really, but John Carter comes closest. I’ve avoided using 2d20 with my family so far. while I think the dice rolling and core rules are […]

2d20 Mod Rules Part 4: Everything and the End

So that’s the main body done; Characters, core rules, combat. So what else do you need? Quite a lot, but pretty much everything else is setting specific. So I’ll provide a few suggestions and point you to the actual 2d20 books. Mutant Chronicles: Dieselpunk, Good v Evil with corporations; Vehicles, Spaceships, Magic. Infinity: Cyberpunk, Transhuman […]

2d20 Mod Rules Part 3, Combat

This is an intro to the 2d20 mod combat rules. There are many more combat rules that we could go into; Healing, prone, cover, range rules and so on. For the moment I’ll point you to one of the books like Conan, Star Trek, Achtung! Cthulhu or Infinity. What we have here is enough to […]

2d20 Mod part 2, Basic rules

Basic rules of 2d20 These rules are deliberately a bit brief. If you want detailed rules buy one of the Modiphius games! Rolling Dice Work out the TN.  This is equal to the character’s attribute plus relevant skill that is relevant to the task. GM sets the difficulty.  0 to 5.  1 is the standard […]

2d20 Mod Rules, part 1 – Character Creation

Before the basics, I’m going with character creation! [1] This won’t be complete, as some parts of this need later sections. Some of the default “core” options have alternatives. These are Mods, and let you tweak the core to what you want. CC Mod Zero: Lifepaths Rather than having so many points for each step […]

2d20 mod part 5, Classifying the variant

Part 5 Classifying the variants Another short one before hopefully starting on the core 2d20 mod. Although that might take a while to nail.  So having spent 4 weeks looking at the various systems i think we can classify the 8 systems (9 with Fallout) into 3 main categories: Hardcore. The original 3 games. More […]

2d20 mod, Part 4: Subsytems

Part 4 Subsytems Pretty much every 2d20 variant has it’s own subsystems. This will just be a short overview – get the games to see more detail! MC3 – Dark gifts and Light Arts MC3 has two forms of magic and both work in a similar way. Each “spell” has a Difficulty, duration, target and […]

2d20 mod part 3, combat and meta currency

Differences between the version part 2, Combat, weapons and meta currencies Combat is pretty similar in all versions. Roll to attack and defend. If the attacker wins, deal damage and spend momentum.  The differences fall under the following areas: Hit locations and Armor Combat dice Weapon ratings Health Momentum spends Other meta currencies Hit Locations, […]

2d20 Mod, part 2 – Differences between the versions part a – Characters

In this second part of a series (looking at putting together a basic, modular, generic version of the 2d20 system), I will be looking at how characters vary between the different 2d20 versions. Note – the 2d20 rules system is copyright of Modiphius games. I am simply looking at pulling the basic rules out of […]

2d20 Mod notes and basics

This is the first part of a series looking at putting together a basic, modular, generic version of the 2d20 system. Note – the 2d20 rules system is copyright of Modiphius games. I am simply looking at pulling the basic rules out of the different games and then putting it make together. Why? 2d20 is […]

Mini-reviews Part 2

This week I will cover a few more systems. 3 of these are ones I’ve played in last few months. Pathfinder 1e The Good Options. Lots of books, so lots of character optionsBestiaries. There are 6, and they are all greatAdventure Paths. A whole bunch of full length campaignsUltimate campaign. A great book with awesome […]

RPG mini reviews, part 1

This has been on my mind recently. A few times every year, I will be looking for a RPG system to play with my group, or wife or kid and spend ages going around in circles looking for something. Exactly what i want varies depending on the game i’m trying to run but what I […]

Covid-19 killed my blog

So Covoid-19 killed my blog… Ok, so not really but it feels like it. I was on a good run at back end of 2019 and got ill at start of 2020. Then covid hit and it wasn’t playing minis or much else. Weekly Roleplaying was happening, but that was taking up my time and […]

A Tale of Two events, part 2

Event 2 was at 7th city collectibles near Nottingham this past sunday, 14th September. I’ve been there previously for Aristeia! and guild ball. This was a four round event. This ended up being a bit rushed. 3 of my games went to time rather than actually finish. I took defenders this time as the new […]

A Tale of Two events, part 1

This blog should have been last weeks’ but for some reason I couldn’t access wordpress! In the mean-time I have now been to two events! The first event was on Sunday 30th August at Board in Brum. I’ve been to BiB before but they have a new venue now with a lot more space. It’s […]

I’m Back!

So Covid Happened. Technically it meant I had more time to write the blog, but I had a lot less to blog about. No cinema, No IRL games, no events, no IRL RPG. Also no designated “day off” that I was writing the blog on. Whereas in the last week I’ve seen two new releases […]

2d20 deconstructed

So it doesn’t look like we’re getting an official 2d20 core any time soon, so I’m going to have a look at doing my own. I’m going to take the cortex+ approach. Cortex+ included Smallville, Leverage, Marvel Heroic Roleplaying and then some quickstarts. Eventually they released a hackers guide where they renamed the variations to […]

2d20 for other settings…

This is prompted by a Facebook thread where I pointed out genesys is taking off and 2d20 has stalled. The main problem 2d20 has is there is no core book, but also each iteration is different. I reckon 2d20 can actually cover most genres already…and unlike genesys which requires huge amounts of work to create […]

League of Legends RPG

I’ve got really back into league but am surprised to find there is no system for it. And then i looked across the internet and there aren’t any hacks either. So i’ve spent a while looking at systems, and here is my initial thoughts: Genesys 5-7 = -2 Pro Talents Versatile magic Can use specialisations […]

MCP Overwatch Sombra

Either the last for now…or I have 1 left…not sure!