Monthly Archives: November 2021

MCP: The End of Jank and Turn One plays?

I’ve written 3 previous articles about turn 1 (and beyond) jank extract grabbing plays here, here and here. But in the new update AMG seem to have got rid of an awful lot of these turn 1 plays. This is mostly because of a change to Advanced RnD. Previously this could be used by a […]

MCP: How does the update affect Affiliations?

So we’ve seen changes to characters, rules, B&R and tactics cards. I’m going to look at how I think that has affected each of the affiliations. I won’t really be considering unaffiliated picks (as that’s everyone) unless they were key to that affiliation. Before that I want to list out how I ranked the affiliations […]

MCP: Team Event

Last weekend I went to a Team event at Boards and Swords In Derby run by Rich Mid. He had organised this ages ago as way to get players from all over the country together. 2 of my local players, Alex and Owen said they would play. But then didn’t play MCP until the event. […]

I did it!

About half way through September I realised I had a chance of topping 30,000 yearly views. This isn’t a lot in internet land, but my previous best was ~29,000 about 5 years ago with some 5e stuff. At the end of September I was on just over 18,000 views but had done about 7,000 after […]

MCP: Sneaky Update Changes

So I’ve already covered most of the rules changes and character changes in previous articles (look here for those) but after the big update dropped on Monday we got a bunch of extra sneaky changes! Rules Changes Thrown terrain now needs to be bigger than terrain it hits to destroy, the same as with characters. […]

2d20 Ghostbusters RPG Conversion

Ghostbuster 2d20 RPG Unless stated otherwise all the rules follow the Star Trek Adventures 2d20 Rules, available from Modiphius. Unless otherwise stated all page numbers refer to the STA corebook. Character Creation Use the rules for Creation In Play on p131. Choose the character’s role Are they the Scientist, book guy, mechanic, talker, occultist, guy […]

MCP: The Meta? What Meta?

I still hear discussions about THE meta. But also discussions about if there is a meta. But before we get into these discussions, lets have a look at some numbers. I want to start off by looking at populations of the game starting with “content creators”.[I have to say I don’t consider myself a “Content […]

2d20 Ghostbuster RPG Conversion Process

So having codified our Fluff n Crunch conversion method, Jeremy and I worked through the process for a well-known property; Ghostbusters! This was partly because the new film, Ghostbusters Afterlife is out this week, but also because we are big Ghostbusters fans and it seemed to be a property that wouldn’t be too hard to […]

2d20: Creating a 2d20 Conversion

A few weeks ago on Fluff n Crunch (it was recorded over a month a go, podcasting is weird), Jeremy and myself discussed how to go about doing conversions (here). Firstly we classified the types of conversion: Re-Skin. When you basically use an exisiting rule-set and simply rename some of the parts of the system. […]

MCP: Web Warriors review

So i played 4 games with Web Warriors (5 if you count last week) and only lost 1 game… to another Web Warriors team. They’re pretty good. Miles was good to great every game. He’s fast which is good for extracts. He can hit hard. He has some control. He is one of only 4 […]

MCP: Fear in the Dark Dimension Event Review w/ Web Warriors

So after the Saturday event, on Sunday I went to Boards and Swords in Derby (only 45 minutes away) for a 16 player tournament. It was 17 but a local dropped to make sure there were no byes for people who travelled – what a guy! So this meant 4 rounds and a clear winner […]

MCP: Asgard Roster Review

So as usual after an event I’ll do a quick Roster Review. The roster is explained here and the event here. Thor was okay. Every time he used For Asgard he got damage and the stagger and he hit the throw a lot. He didn’t always have power for the terrain throw as well, but […]

MCP: Leodis event with Asgard

On Saturday I went up to Leodis for a 13 person MCP event. Leodis is a great store. No phone signal, but free WiFi. It’s good wifi too cos I watched footy at lunch. Stupid united. We started with 1h30 rounds but switched to 1h45 pretty quick. This will hopefully be a quick write up […]

MCP: Web Warriors Roster.

So as well as the Saturday event at Leodis, I’m doing a Sunday event at boards and swords in derby. And I’m taking Web Warriors. Yes, the affiliation I said might be broken. (If you read the article I xoncluded they weren’t). So am I jumping on the bandwagon? Nope, it’s simply the case that […]

MCP: Quick Asgard Roster

I’m going to an event at Leodis Games on Saturday 6th (Today when this is posted) and am continuing with my Multi-affiliation quest! Currently I’m on this: So since I have 2 events at weekend and one is likely to be 4 rounds and one might only be 3, I’m taking an Asgard list to […]

MCP: Bullseye is now hitting the target

Before Bullseye came out some people (including myself) felt that Bullseye could be a 2 threat character. But on release he was a 3 threat character with 2 threat output. He has ranked right up there as one of the least played (and presumably worst) models in the game. The Old: I never miss was […]

MCP: OMG Web Warriors are Broken??

There was some discussion after Sunday that Web Warriors are a bit good. What is this based on? So at the biggest In person MCP to this date (to my knowledge – 52 players) The top 4 players were all Web Warriors. Initially that looks pretty damning. What else do we have? Web warriors were […]

MCP: Ghostrider’s on Fire (and doesn’t care)

These cards are getting updated quicker than I can write! As of time of writing I have at least 4 more cards to review and more coming! So today is the Ghost Rider! One of the best models in the game now has a card to match! The Old: had tech that gained power if […]

MCP: Showdown at Element Event Write-up

I need to find a new way of writing up these events. They tend to take me ages but with little narrative excitement. I’m going to see If I can make them both more exciting, and quicker!! This past Sunday (Halloween) I went to Element Games in Stockport (through the rain) to play a 52 […]

MCP: Badges, We (Don’t) Need (no stinking) Badges

[Super short post – but If you’ve been following along then you know this is an important one!] While I’m not so bothered about the overall standings on Longshanks (Of course I’d say that – I’ve dropped outside the top 20 due to other players getting ~20 games and moving above me) I do LOVE […]