Tag Archives: RPG

Main System Mechanics Musings

I don’t normally write about general RPG stuff, instead focusing on specific games. But all the work I’ve done on Marvel Multiverse (look here) has got me thinking about mechanics, and there’s a game or something in the back of my mind so I’m thinking about system mechanics and how they differ. Mainly what I’ll […]

Do I even want to run a League Game? Part 3 -The appeal of Pre-written Vs my own adventures

One of the problems I’ve had in running a League game other than system is Adventures. Over recent years I’ve found it harder to have decent time to plan good adventures and have relied on pre-written ones. Even with these I have struggled to find the time to read them. So In this short series […]

Do I even want to run a League Game? Part 1 – What games I have actually run in recent years

One of the problems I’ve had in running a League game other than system is Adventures. Over recent years I’ve found it harder to have decent time to plan good adventures and have relied on pre-written ones. Even with these I have struggled to find the time to read them. So In this short series […]

2d20 Ghostbusters RPG Conversion

Ghostbuster 2d20 RPG Unless stated otherwise all the rules follow the Star Trek Adventures 2d20 Rules, available from Modiphius. Unless otherwise stated all page numbers refer to the STA corebook. Character Creation Use the rules for Creation In Play on p131. Choose the character’s role Are they the Scientist, book guy, mechanic, talker, occultist, guy […]

2d20 Ghostbuster RPG Conversion Process

So having codified our Fluff n Crunch conversion method, Jeremy and I worked through the process for a well-known property; Ghostbusters! This was partly because the new film, Ghostbusters Afterlife is out this week, but also because we are big Ghostbusters fans and it seemed to be a property that wouldn’t be too hard to […]

2d20: Creating a 2d20 Conversion

A few weeks ago on Fluff n Crunch (it was recorded over a month a go, podcasting is weird), Jeremy and myself discussed how to go about doing conversions (here). Firstly we classified the types of conversion: Re-Skin. When you basically use an exisiting rule-set and simply rename some of the parts of the system. […]

RPG mini reviews, part 1

This has been on my mind recently. A few times every year, I will be looking for a RPG system to play with my group, or wife or kid and spend ages going around in circles looking for something. Exactly what i want varies depending on the game i’m trying to run but what I […]