Monthly Archives: July 2022

Cortex Prime – Marvel Supers

As much as I liked MHR, after all this blog started as a MHR blog, there were still things I didn’t like. Characters –  Super powers and specialities are ok, although there probably need to be more specialities. And far too many characters got given super reflexes to just get them a dice.  I never […]

MCP: Red Guardian character card Review

So having just reviewed Darkstar I can look at her brother Red Guardian. So not the RG from the Black Widow film! Here’s what I said in the preview: So we can expect him to have high energy defense and possible absorb it like Captain Marvel. He may have a blast ability, but maybe not. […]

MCP: Darkstar character card Review

A bit late on this one! What did I say in the preview? So with such a wide power set she could be up to 4 threat or just 3. We’ve seen both Lockjaw and Heimdall teleport others at 3 threat. Although it could be card? She does have a card called Dark Aura Manifestation […]

Looking at generic RPG systems

It’s that time again, i’m wanting to play a game that doesn’t exist. Last time I looked at doing this (here) and (here) I talked myself out of it because I decided I only really wanted to play pre-written adventures and so I couldn’t do that with League. But playing Vampire last week I managed […]

Ministravaganza Review

So suddenly on Friday night loads of MCP stuff starting popping up. Turns out the re-arranged Ministravaganza is was weekend! I’d posted about the original show and then it had been postponed and I’d forgotten about it. But they had dropped some information (here) so I didn’t expect much to be spoiled. So what was […]

MCP: Malekith Character Card Review

So I said in my quitting? post (here) that Malekith is one of the few things keeping me interested. We got his card this week and some more talk at ministravaganza. They also spoiled some other stuff, but mostly it was cards for the WW2 stuff, meh. But Malekith? He’s next level: So he has […]

Why I might be giving up on MCP

So I hinted at giving up on MCP in my last blog and a few people asked why. Here are the many and varies answers. 15 factions done! Playing the 5 games with 15 affiliations was a big achievement but also came at a cost. That was the goal for so long that having achieved […]

Marvel Multiverse Rules Update 7/11

So a rules update dropped yesterday with some new characters (separate post) and 3 rules changes. Damage Instead of 3d6 + Rank modifier + ability we now do this : Multiply the Marvel Die by your rank and add ability If it’s a Fantastic result…you can deal knockback I’m not sure why this rule changed. […]

MCP: Ursa Major character card review

A week ago I was considering packing in writing about this game (and maybe the game). But then we got the bear, so I’m back! What did I say he might bring? In game then he doesn’t transform as we have no second model, just like Colossus or Hulk. He looks big and scary but […]

MCP Preview: Zola and Strucker

So let’s have a look at these new Hydra baddies! Arnim zola Dr. Arnim Zola, Ph.D, was a Swiss scientist working for the Nazis during World War II. He become the lead scientist of Project: Nietzsche, creating Super-Soldiers in the Nazi’s quest for world domination. Zola was one of the first biochemists in history using […]