Monthly Archives: February 2013


So i’m currently on Holiday in Portugal… Can’t post a lot but ideally can find time to write. Here’s what i’m hoping to work on soon… Werewolves for WFRP3 Gear for Hunters in MHR Nightfall More characters for MHR Nightfall More Morphs for Cortex Eclipse Phase More Wood elf careers for WFRP3 Monster careers for […]

Nightfall – Hunters

The third main character type- the Hunter. Hunters don’t have many powers, so will need less dice. however hunters may need extra rules and options which i will post at a later date…when i know what they might be. Rookie 5-10 dice Experienced 10-15 dice Veteran 15-20 dice Elite 20-25 dice a dice means d6=1, […]

Nightfall – Werewolves

So, werewolves. Like vampires, there is more than one kind of werewolf… 1. Humans that turn into wolfman hybrids. 2. Humans with the ability to turn into hybrids and wolves. 3. Humans who turn into wolves, sometimes really big wolves. Okay i’d quite happily see 3 dissapear. But to represent these in MHR, the main […]

WFRP Wood Elf Careers : Waywatchers

More Wood elf Careers, this time for the second WFRP3 career: Waywatchers. I’m thinking some kind of beatmaster/rider class next…and then i’m out of ideas. Wood Elves do not not seem well supported by GW. (will i get sued for that?) Again, I will put all these up on the WFRP Elf PRoject Valour of ages on RPGGeek, […]

Wood Elf Careers: Wardancer

So the first non cortex content is here: Wardancer careers for WFRP3e. There are only two wood elf careers in WFRP3 and Mika picked a wardancer way back when i got the game (a few months after release). I’ve finally got round to making three higher tier careers. Funny – this is because of Star […]

Almost Done – Cortex+ Hackers Guide Kickstarter

Well, it’s almost done. The hackers guide has (of writing) got 2 days left, and is almost at $40000, which will unlock Generic Action Roleplaying C+. With Drama and Heroic Fantasy already unlocked this would give us all 3 generic versions. This also explains lack of posts from me…my big projects have basically been usurped […]