Tag Archives: FATE

Looking at generic RPG systems

It’s that time again, i’m wanting to play a game that doesn’t exist. Last time I looked at doing this (here) and (here) I talked myself out of it because I decided I only really wanted to play pre-written adventures and so I couldn’t do that with League. But playing Vampire last week I managed […]

Nariko Sato v2

Link to the word doc file for this character: NN 2 CC This is my character. Nariko Sato. Part of team 4 of the village hidden in the mist. The setting is four generations after the main Naruto cast.   Aspects Youthful Kunoichi Weapon expert Better than Yoko Tokuda I will join the Anbu to avenge […]

Naruto via atomic robo v2.

So having run it we’re making a few more changes. No seperate Ninjutsu skills although will keep the Genjutsu skill and return taijutsu back to combat. Will now have Ninjutsu work using the normal skills. Basic Styles Overcome Create Advantage Attack Defend  Obstacles  OR inflict aspects  Melee/Ranged Fire   Craft Provoke Will Craft Provoke Deceive […]

Nariko Sato

NN CC Link to the word doc file for this character This is my character. Nariko Sato. Part of team 4 of the village hidden in the mist. The setting is four generations after the main Naruto cast.   Aspects Youthful Kunoichi Weapon expert Better than Yoko Tokuda I will join the Anbu to avenge my […]

Naruto using Atomic Robo/ FATE core

So i have decided to use the atomic robo rules for Naruto. My alterations are below: (edited on 25/4) Character creation: 5 Aspects Concept, trouble/omega, 3 modes Skill Modes Choose 3 Skill points 30 – points for skills modes Stunts 6, 3 must be spent on Jutsus Refresh Same as written aspects Stress 2 boxes, […]

Naruto RPG System

Been playing a lot of fighting games recently, and using the Fight! rpg (which is great). Started on a Naruto campaign, done the world building but not sure on the system. Started with Fight!, but not sure Fight is best for this game. What we want is… 1. Some basic skills 2. Differering Stats and […]

Fantasy : FATE or Dungeon World

From rpg.net : http://forum.rpg.net/showthread.php?714817-Fantasy-FATE-or-Dungeon-World Should really have blogged this…an interesting conundrum! So i’ve played a few games of FATE Freeport with the missus, but it isn’t ‘zinging yet’. The style of game i’m looking for is pretty standard D&D (but not in D&D). Dungeons, monsters, wilderness adventures, helping villagers… As mentioned in another post, with only […]

Worst Blog Evvvaaaarrrr

Ok, so it’s not the worst blog ever, plenty of blogs go months without posts, but i can’t say i’m doing well. Let’s have a look:   April 12 – 23 posts. Mix of SC data files, C+ Hacks. May 12 – 39 posts. Mostly datafiles. A few posts on general RPG. June 12 – […]

Generic Cortex+

Why do I want to write a generic C+ system? I have issues with FATE I have issues with Savage Worlds I want a generic system written up so when I get the urge to play a game in a relatively simple, generic setting I don’t have to write a new C+ Hack, I can […]

The 13 Savage PathFinder U Barbarians of Fate Plus Next

What the F? In reality this is just a lead into various conversions/systems posts i intend to write for the games i hope to play in future. Currently i am playing Pathfinder – using the Kingmaker AP – and a number of houserules. Plotpoints from MHR, Aspects from FATE and using bonus dice rather than […]

Fate with all the dice (except d20 and dF)

  So i have a lot of FATE books. Actually, i think i have all of them! I’ve played a few games. But as mentioned in my Pathfinder dice post, i want to use all the dice! the dF or d6-d6 doesn’t cut it. So going back to an old Rpg.net post i had a brainwave. I […]